Functionality complete!
The game has complete core functionallity, which means that you can roam the map, pick up items, use them to craft new items with better properties and evn build the frame of the car with which you...
View ArticleRefinement and future of the game
V0.4 brought Survival Wasteland to near-full functionality, essentially the game has what it was meant to have in the first place, however with all the experience gained, and with the challenge of...
View ArticleSurvival Wasteland V0.5 withdrawal
Though successful in fixing elder bugs, new features had some crude behavior and are currently being fixed. Within the day the revised V0.5 will be uploaded. I apologize for the delay and will work as...
View ArticleV0.6 in the making and a possible restructure ahead!
Back from summer vacation and September exams about to finish, so work has started again! First off, Survival Wasteland entered V0.6 with the addition of particle effects (images will be uploaded...
View ArticleA minor setback... And a major leap ahead!
Survival Wasteland exceeded expectations on some aspects, on some other it failed to meet the promises (mainly animation and sound, that is). However it has reached a point in development where the...
View ArticleV0.6 rebuild: mouse support, improved UI, and the road paved for faster updates
It's been a year since the last major update, it has been filled with a lot of learning and an occasional futile project, but it was about time to get back in the desert, craft a new hammer, and get...
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